TOPIC 2 TOOLKIT
Make motion visible.
Change any input and see the equation, sign convention and result immediately.
SUVAT explorer
For constant acceleration, calculate final velocity and displacement from u, a and t.
FINAL VELOCITY13.00 m s⁻¹
v = u + at
DISPLACEMENT36.00 m
s = ut + ½at²
Velocity–time graph
Model a straight graph segment. Gradient gives acceleration; area gives displacement.
GRADIENT2.00 m s⁻²
(v − u)/t
AREA28.00 m
½(u + v)t
Free-fall model
Drop an object from rest, ignoring air resistance. Downward is the positive direction.
FALL TIME2.02 s
t = √(2h/g)
IMPACT SPEED19.81 m s⁻¹
v = √(2gh)
Projectile explorer
Launch and land at the same height with no air resistance.
COMPONENTS14.74, 10.32
u cos θ, u sin θ
TIME / RANGE / HEIGHT2.10 s · 31.04 m
maximum height 5.43 m